AI Insights · Timothy · July 2023
Top 5 Hidden Objects Games in Oceania: Q2 2023 Performance
Explore the performance of the top 5 hidden objects games in Oceania for Q2 2023, highlighting trends in downloads, revenue, and active users.
The second quarter of 2023 saw notable performance trends among the top 5 hidden objects games in Oceania. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Scavenger Hunt! from Popcore GmbH experienced varied performance across the quarter. Weekly revenue started at around $4.8K at the end of March and saw a gradual decline, reaching approximately $2.3K by the end of June. On the downloads front, the game started strong with 7K downloads but dipped to around 2K mid-quarter, before rebounding to 4.7K by the end of June. Active users followed a similar pattern, starting at 22.5K, dipping to around 15K mid-quarter, and then rising to 17.3K by the end of June.
Found It! Hidden Object Game by Lion Studios Plus showed a dynamic trend in weekly downloads and active users. Downloads increased from 4.1K at the end of March to a peak of 7.4K in mid-June, before stabilizing around 6.6K. Active users saw a significant rise from around 8K at the end of March to 17.6K by the end of June. Weekly revenue started at $2.1K and peaked at $5.5K in early April, before settling around $2.3K by the end of the quarter.
Find the Alien: Fun Adventure by MOONEE PUBLISHING LTD had a steady performance in downloads and active users. Weekly downloads grew from 2.1K at the end of March to a peak of 5K at the end of May, before leveling off around 4.3K. Active users consistently climbed from 6.6K to 10.5K by early June, before fluctuating slightly and ending at 9.5K. Revenue remained minimal throughout the quarter, peaking at $32 at the end of May.
June’s Journey: Hidden Objects by wooga demonstrated robust performance, particularly in revenue and active users. Weekly revenue consistently hovered around $90K to $110K, with a slight dip to $65K in late April. Downloads saw a steady increase from 2.9K at the end of March to 4.6K by the end of June. Active users remained strong, starting at 50.6K and ending at 55.3K, with minor fluctuations throughout the quarter.
Find the Differences: Spot Fun from Longwind Studio showed varied trends. Downloads started at 6.8K at the end of March, saw a significant drop to around 1K mid-June, and ended at 352. Active users peaked at 23.2K in mid-April but gradually declined to 14.8K by the end of June. Revenue was minimal, with a peak of $563 in mid-June.
These insights, derived from Sensor Tower data, provide a snapshot of the hidden objects gaming market in Oceania for Q2 2023. For more detailed analytics and trends, visit Sensor Tower.